I was the Senior Environment Artist for Streamline. As the sole environment artist throughout development, I responsible for collaborating with the designer across the various maps, the creation of all assets meshes, textures and environment shaders (with exception of a few outsourced pieces that I integrated), set dressing, lighting, testing and performance evaluations.

Please be advised that this website and all intellectual property contained herein is copyright protected. Please be further advised that no part of the contents of this website may be reproduced or transmitted or disseminated for any personal or public use in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system without the expressed prior written consent of the owner.

Copyright © 2023 Steven Ashley. All Rights Reserved.

Privacy Settings
We use cookies to enhance your experience while using our website. If you are using our Services via a browser you can restrict, block or remove cookies through your web browser settings. We also use content and scripts from third parties that may use tracking technologies. You can selectively provide your consent below to allow such third party embeds. For complete information about the cookies we use, data we collect and how we process them, please check our Privacy Policy
Youtube
Consent to display content from - Youtube
Vimeo
Consent to display content from - Vimeo
Google Maps
Consent to display content from - Google